I am a bad bad, very bad person! I have owned the Longest Journey for at least 4 years, maybe longer, and to tell the truth somehow I have always told myself I've never had the time to really play it, I've tried many times in the past years, installing it, getting somewhere in the first chapter and never really exploring enough to get any further.
If you want excuses the game seemed too serious, or maybe it was the setting was the usual bright colourful happy I'm used to in adventure games, that and my game always used to crash for some reason.
So I decided to give myself the time of day to play it, and it's took me maybe a week maybe less to play through it in my spare time.. and I'm just ashamed that I hadn't played it further.
Of course, being an adventure game there were times that I needed a little helping hand, and I literally praise the ground that the uhs-hints system was built upon, the amount of times that thing has helped me with adventure games without spoiling anything for me is great. But I did play as much as possible trying to work things out by myself, but its like Freecell, every-now-and-again you need a bit of a push in the right direction if you aren't thinking straight.
The game is a absolute jem, and one of the first engaging almost-feminist games that began a nice slow flow from similar-like minded companies in Europe.
It was funny, it was sad, it had an amazing female character (who I hear was not so likeable in Dreamfall) it told an amazing story, and I know why Carlos loves it so much!
It creates an imaginative world full of diverse creatures, each with their very own characters and mannerisms, its a marvel of game design and involved me in it's story far more than any other games I have played of recent
It referenced Brazil, and I'm sorry, but when a game does that, well it wins prizes ^__^
Also, the brain-man of the game, Ragnar Tornquist, has a fairly interesting blog here
Having finished the game I am now raring to play Dreamfall, and I bid you adiou